

Battlemaster npcs to join battlegrounds NO. Druid Forms selected at a Druid Trainer instead of barber NO. Alchemists craft a recustomization potion, instead of barbers changing your face, skin color, and gender MAYBE.

A battle pet stable master, and 3-slot pet carrier bag instead of a collection accessible everywhere NO. But take items to an ethereal Void Storage in order to unlock them for transmog NO. Tailors, Blacksmiths, Leatherworkers crafting items that you consume in order to transmog gear, instead of talking to an ethereal. Changing glyphs and talents only by talking to Class Trainers. Locking each character to one specialization, but allowing them to spec into a subpar but viable-for-dungeons Damage role regardless of spec.
#When does a priest get multispec how to
Your suggestion with the specs however would actively screw multispec players, here is an example on how to do it without that on your holy/shadow priest example and add some fun: upon swapping from holy to shadow or vice versa your character get's a few seconds a "migraine debuff", it does nothing else than that your character is holding his forehead for those few seconds. The question in this post, broadly, is this: Where is yours?I would say nothing of that is intrinsically making gameplay worse, but if you want to get technical that line is drawn by Blizzard and it's quite interesting how we always got qol and never "anti-qol"over the years. Make transmog, barber, auctioneer, bank, guild bank, raid vendors, pvp vendors, mailbox, profession trainer, and great vault all the same NPC, an ethereal you can summon with a toy.Įverybody draws a line between convenience and immersion somewhere. Swap your race and class and faction in rested zones. So levels and ilvl should be account wide.
